Carmakaze
Carmakze was the final project for my Bachelors Degree. Created with a team of five total designers, including myself, three artist and a producer. We created the game using Unity and C# coding.
Carmakze is a third person post apocalyptic vehicular battle royale. The player is an imprisoned gladiator who must earn their freedom by competing in the fights and being the last car standing.
My duties on the game included:
Creating the enemies
Coding enemies to move and attach
Player's weapons
Tutorial Level
Voice lines for tutorial
Win and Lose conditions
Game Manager
Damage Effects
Upgrade System
Ram Damage
Damage pop ups
Brake and Reverse Lights
Asset integration
Most of the free time I had with the game I spent helping my fellow designers with any issues they might have, play testing, debugging and typing out the documentation for the game.
Below you will find the trailer for the game created by one of the Designers on the team with help from myself and images of some of the things I worked on in the game.